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Nov 23, 2024
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EGR 166 - Engr Graphics/Concptl Design Credits: 4 Lecture Hours: 2 Lab Hours: 4 Practicum Hours: 0 Work Experience: 0 Course Type: Open An integration of conceptual design, engineering graphics and computer-aided design. This course includes orthographic projection applied to three-dimensional geometry and engineering drawing, as well as instrument and free-hand application to an open-ended project that includes a formal engineering report. Prerequisite: MAT 130 must be taken concurrently with or prior to this course Competencies
- Summarize basic concepts of engineering graphics
- Investigate the concept of engineering graphics
- Investigate the concept of engineering design
- Investigate the concept of descriptive geometry
- Investigate the concept of computer graphics
- Investigate the concept of geometric modeling
- Investigate the concept of CAD
- Investigate the concept of CAE
- Use freehand and instrument drawing
- Describe basic freehand guidelines
- Define oblique, isometric and perspective drawings
- Demonstrate the use of standard drawing equipment
- Use standard construction techniques
- Analyze computer drawing
- Define CAD terms
- Identify computer peripherals used in producing computer graphics
- Compare and contrast computer and instrument drawing
- Use techniques in producing 2D and 3D drawings by computer
- Demonstrate knowledge of CAD through the use of AutoCAD
- Design multiview drawings
- Define standard 3D coordinate system
- Define standard orthographic Views
- Demonstrate the representation of oblique surfaces
- Demonstrate the representation of hidden features
- Define conventional practice
- Classify computer modeling techniques
- Design pictorials
- Define the concept of pictorials
- Compare and contrast axonometric, oblique and perspective drawings
- Develop exploded pictorials
- Define wireframe, wiremesh, hidden line and hidden surface representations
- Analyze the mathematics of 3D projection and transformations
- Analyze solid modeling
- Explain wireframe and wiremesh models – advantages and disadvantages
- Explain surface models – advantages and disadvantages
- Explain solid models – advantages and disadvantages
- Define and use constructive solid geometry
- Design sectional views
- Define and use full sections
- Define and use half sections
- Define and use offset sections
- Define and use aligned sections
- Define and use removed sections
- Define and use revolved sections
- Define and use broken-out sections
- Define and use auxiliary sections
- Define and use phantom sections
- Explain conventional practice
- Analyze dimensioning
- Explain proper dimensioning techniques
- Calculate tolerances
- Calculate standard files
- Define geometric functioning
- Use fasteners and their graphical representation
- Describe the design process and design information
- Define the design process
- Demonstrate the use of supporting sketches and drawings
- Use methods of analysis
- Define basic concepts of vector algebra
- Calculate representation of lines and planes
- Calculate views for true length and true shape
- Describe techniques for determining angles of inclinations
- Compare mathematical techniques and methods available through computer graphics
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