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Mar 13, 2025
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ARC 190 - Presentation Graphics Credits: 3 Lecture Hours: 1 Lab Hours: 4 Practicum Hours: 0 Work Experience: 0 Course Type: Voc/Tech Exploration into architectural presentation graphics, schematics and finish presentation styles. Students will have an option of media to produce presentation graphics for their portfolios. Prerequisite: with a C or better or instructor permission Competencies
- Discuss Software, Tools and Techniques
- Describe manual rendering tools, software available, intended purpose of each application and project phases application to each
- Define the use of computer modeling to “block” out a perspective view
- Recall the theory of “artistic license” and its appropriate boundaries
- Prioritize the use of Color
- Discuss the meaning and connotations of using color
- Review the appropriateness of using colors, or certain colors or materials, through particular phases of the design process
- Contrast types of Line Quality (Sketch vs Hardline)
- Employ the meanings inferred in line quality
- Establish the use of various line qualities for renderings in different phases of a project
- Characterize what it means to show Foliage and Vegetation
- Debate the inclusion of vegetation, its appropriateness and inappropriateness within a rendering with respect to the artist’s intent and the phase of the project being represented
- Employ multiple techniques to show foliage appropriate for the phase of the project and focus of the rendering
- Diagram the importance of using Shade and Shadow
- Discuss the use of shade and shadow, its appropriateness in different situations and the required realism of it within renderings with respect to the artist?s intent
- Explain the effect of different shade and shadow techniques in renderings
- Conclude the appropriate use of shade and shadow for the intent of each rendering and the effect it will cause for the viewer
- Design reflection, composition, entourage and related finishing touches
- Discuss the use and intent of environmental reflection, both positive and negative effects
- Examine the use of foreground, background and middle-ground in the composition of a rendering
- Characterize the use of entourage, acceptable limitations and how those limitations will differ depending on the type of project and artistic intent of the rendering
- Adapt 3D techniques and styles to develop assigned presentations
- Employ the use of various techniques and styles for exploration of new possibilities
- Assess appropriateness of what is shown
- Present a Schematic Design rendering series for a hypothetical client
- Present a Design Development rendering series for a hypothetical client
- Present a final rendering series, appropriate for a presentation to a Board of Directors, investors or a publication
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