Apr 17, 2024  
2021-2022 Course Catalog 
    
2021-2022 Course Catalog [ARCHIVED CATALOG]

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ARC 190 - Presentation Graphics

Credits: 3
Lecture Hours: 1
Lab Hours: 4
Practicum Hours: 0
Work Experience: 0
Course Type: Voc/Tech
Exploration into architectural presentation graphics, schematics and finish presentation styles. Students will have an option of media to produce presentation graphics for their portfolios.
Prerequisite:   with a C or better or instructor permission
Competencies
  1. Discuss Software, Tools and Techniques
    1. Describe manual rendering tools, software available, intended purpose of each application and project phases application to each
    2. Define the use of computer modeling to “block” out a perspective view
    3. Recall the theory of “artistic license” and its appropriate boundaries
  2. Prioritize the use of Color
    1. Discuss the meaning and connotations of using color
    2. Review the appropriateness of using colors, or certain colors or materials, through particular phases of the design process
  3. Contrast types of Line Quality (Sketch vs Hardline)
    1. Employ the meanings inferred in line quality
    2. Establish the use of various line qualities for renderings in different phases of a project
  4. Characterize what it means to show Foliage and Vegetation
    1. Debate the inclusion of vegetation, its appropriateness and inappropriateness within a rendering with respect to the artist’s intent and the phase of the project being represented
    2. Employ multiple techniques to show foliage appropriate for the phase of the project and focus of the rendering
  5. Diagram the importance of using Shade and Shadow
    1. Discuss the use of shade and shadow, its appropriateness in different situations and the required realism of it within renderings with respect to the artist?s intent
    2. Explain the effect of different shade and shadow techniques in renderings
    3. Conclude the appropriate use of shade and shadow for the intent of each rendering and the effect it will cause for the viewer
  6. Design reflection, composition, entourage and related finishing touches
    1. Discuss the use and intent of environmental reflection, both positive and negative effects
    2. Examine the use of foreground, background and middle-ground in the composition of a rendering
    3. Characterize the use of entourage, acceptable limitations and how those limitations will differ depending on the type of project and artistic intent of the rendering
  7. Adapt 3D techniques and styles to develop assigned presentations
    1. Employ the use of various techniques and styles for exploration of new possibilities
    2. Assess appropriateness of what is shown
  8. Present a Schematic Design rendering series for a hypothetical client
  9. Present a Design Development rendering series for a hypothetical client
  10. Present a final rendering series, appropriate for a presentation to a Board of Directors, investors or a publication



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