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                | ANI 410 - Illustration 1 Credits: 3Lecture Hours: 2
 Lab Hours: 2
 Practicum Hours: 0
 Work Experience: 0
 Course Type: Voc/Tech
 Students will learn the importance of illustration throughout history. They will learn how to create the basic shapes needed to create simple and complex forms. Students will explore light, the effect of light on form and how it changes form and the illusion of depth in the 2D world of illustration. They will learn to see and create illustrations that communicate simple and complex ideas, so they can effectively use these skills in visual communications.
 Competencies
 
 
	Evaluate the History of illustration and drawing to communicate 
	
		Analyze Illustration as the earliest form of communication (cave work and the survival effect)Explain Illustration as language (early formalized language, runes, cartography, and storytelling)Examine Illustration as an art form (reaching into emotion attachment and favorable subjectivity)Contrast Illustration for the masses (wartime propaganda, symbology, and advertising)Compare Illustration for motion, film, and early animation Outline Introduction of technology and how (new media and the advent of production)Assess basic shapes and multi-shape forms
	
		Draw Basic 2D geometric shapesModify using 2D shapes to simulate 3DManipulate scale to create illusion of depthAssemble shapes to create basic mechanical formsCombine multiple shapes to basic organic formsEvaluate basic shapes in what you see to draw independently. Demonstrate finalizing forms using layers and registered sheetsBreakdown the use of Light and how it effects form
	
		Contrast understanding light and shadow, the technical effect on what you see Explain the importance of contrast in illustration and light’s roleAnalyze reflection on glass how light effects both and what is and isn’t there when illustratingDiscover how to draw when there isn’t a light source Employ reflective light and how to make it believable Examine surface variation characteristics and how to illustrate themCompare surface composition, textures, backgroundsAppraise the use of Perspective and Foreshortening 
	
		Explain one point perspective and the effect on form(s)Illustrate a one-point perspective project Calculate two-point perspective and the effect on form(s)Draw a two-point perspective project Examine foreshortening and how to illustrate what you seeAnalyze three-point perspectiveDiscover mathematically accurate perspectiveConstruct a Living form created from basic shapes 
	
		Draw animal forms using basic shapesIllustrate human form using basic shapesContrast the various ‘theories’ on proportion when to use themManipulate human motionExplain the effect of force on organic formModify the exaggeration of form for effectCompare organic surface illustration skin, fur, hair, scalesJudge movement by drawing for motion and animation
	
		 Interpret basic motion in mechanical objectsIdentify basic movement in peopleIllustrate using backgrounds to reinforce movement in your formsExplain transitional form movement for animationAnalyze the key frames needed to communicate your storyCompare the creation of characters 
	
		Develop a realistic character creationExperiment with exaggerated character creationIllustrate fantasy charactersExamine fabric and wardrobe creationEvaluate the use of Thumbnails 
	
		Employ communicating your ideas through thumbnailsAnalyze what is needed in a good thumbnailDifferentiate adding the right amount of detail in a thumbnailInterpret color and type how to illustrate these quicklyExamine input and what is relevant to your thumbnail processPlan for moving to the computer with thumbnail requirements Competencies Revised Date: 2020
 
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