Apr 19, 2024  
2018-2019 Course Catalog 
    
2018-2019 Course Catalog [ARCHIVED CATALOG]

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ARC 110 - Intro to Architectural CAD

Credits: 3
Lecture Hours: 2
Lab Hours: 2
Practicum Hours: 0
Work Experience: 0
Course Type: General
Practical application of the basic skills of architectural CAD involving the mechanics and necessary thought process. Projects will revolve around Architectural Drafting I projects.
Corequisite:    with a C or better or Instructor Approval
Competencies
  1. Summarize CAD hardware and software
    1. Recite differences between hardware and software
    2. Describe computer requirements for CAD
  2. Employ basic elements of a CAD environment
    1. Describe the Windows Operating System
    2. Define program execution
    3. Identify the User Interface (UI)
    4. Label the various screen Menus/Ribbons
    5. Define basic Input Devices
    6. Describe environment navigation
    7. View the Help Utility
    8. Recite File Commands
    9. Practice environment navigation
    10. Utilize basic Windows operations
  3. Illustrate 2-D Coordinate Entry techniques
    1. Define the Cartesian coordinate system
    2. Describe “absolute”, “relative”, and “polar” coordinates
    3. Enumerate “direct” input methods
    4. Recite keyboard shortcuts
    5. Summarize all coordinate entry systems
  4. Use basic 2D drawing setup methods
    1. Identify 2D and 3D space
    2. Recite drawing Setup Commands
    3. Demonstrate setting up a basic Drawing
  5. Explain basic 2D drawing commands and methods
    1. Review the LINE, ARC, CIRCLE, POLYGON, and ELLIPSE commands
    2. Explain the POINT command
    3. Summarize basic 2D entity creation commands
  6. Discuss basic 2D Display commands
    1. Define the REDRAW and REGEN commands
    2. Describe the ZOOM and PAN Commands
    3. Explain Transparent Commands
  7. Demonstrate basic 2D Drawing Aids
    1. Describe the SNAP and GRID Commands
    2. Explain Ortho mode
    3. Give examples of Polar Tracking
    4. Summarize Object Snap
    5. Express Object Snap Tracking
    6. Describe the UCS
    7. Make sense of Dynamic Input
    8. Illustrate the UNDO and REDO commands
    9. Describe the DIST command
    10. Use basic 2D drawing aids
  8. Employ basic 2D Editing commands
    1. Identify Pick, Window, and Crossing selection techniques
    2. Define GRIP Selection, modes and intricacies
    3. Explain the MOVE, COPY, and OFFSET Commands
    4. Describe the BREAK, FILLET, and CHAMFER Commands
    5. Define the JOIN command
  9. Use Intermediate Editing Commands
    1. Discuss LINETYPE settings
    2. Review the PROPERTIES Palette
    3. Summarize the LINETYPE SCALE command
    4. Explain the ARRAY and MIRROR Commands
    5. Enumerate on the TRIM and EXTEND Commands
    6. Describe the ROTATE and SCALE Commands
    7. Make sense of the STRETCH and LENGTHEN Commands
    8. Paraphrase the EXPLODE command
  10. Illustrate Inquiry/Utility Commands
    1. Discuss the AREA Command
    2. Summarize the LIST Command
  11. Demonstrate Text use
    1. Recall Text Placement Commands
    2. Explain Text Styles
    3. Describe Text Modification
    4. Review Text Placement and Modification Techniques
  12. Demonstrate drawing layers
    1. Explain Layers
    2. Describe the LAYER Palette
    3. Interpret the “BYLAYER” setting as it pertains to layers
    4. Discuss professional “etiquette” pertaining to layer color override
    5. Illustrate the use of Layers
  13. Utilize Dimensioning
    1. Identify Dimension Components
    2. Describe Associative Dimensions
    3. Explain Linear, Angular, Diameter/Radial, and Arc Length Dimensioning
    4. Discuss Dimension Editing ?ethics?
    5. Describe a MULTILEADER
    6. Demonstrate proper Dimensioning and Multileader technique
  14. Employ other 2D Entity Creation commands
    1. Paraphrase the PLINE and SPLINE Commands
    2. Review the HATCH command
    3. Demonstrate the Hatch command and its options
    4. Describe TABLES



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